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2.18 - Changelog

Changes

Added goldenhead name and lore to the config

 

Config Changes

config.yml

GOLDENHEAD:
  GOLDENHEADNAME: '&d&lGolden Head'
  GOLDENHEADLORE:
    - '&5Some say consuming the head of a'
    - '&5fallen foe strengthens the blood'

 

 

2.19 - Changelog

Changes

Added more items to the items.yml file

(Backend changes)

Improved protection

Remade depend system

Recoded a few imports

 

Config Changes

items.yml

STATS_ITEMS:
  KILLS: "&dKills&7:&e %amount%"
  DEATHS: "&dDeaths&7:&e %amount%"
  GAMES_PLAYED: "&dGames Played&7:&e %amount%"
  WINS: "&dWins&7:&e %amount%"
  ELO: "&eElo&7:&e %amount%"
  REROLLS: "&dRerolls&7:&e %amount%"
KITS_MENU_ITEMS:
  SAVE_KIT_ITEM:
    NAME: "&aSave Kit"
    LORE:
      - "&7Add new kit based on your"
      - "&7inventory and armor contents."
      - " "
      - "&7If you choose this option new kit"
      - "&7will be saved with the number &9%new-amount%"

I recommend resetting the items.yml file if you have issues!

 

2.20 - Changelog

Changes

Added more items and message to the config file. 

Added extra scatter checks to make sure you are not stuck in the ground.

You can no longer take damage when the game ends. (BUGFIX)

The border will not move when game ends. (BUGFIX)

You will no longer be able to move if you leave and rejoin. (BUGFIX)

 

Config Changes

config.yml

GUIS:
  STATS_GUI:
    KILLS: "DIAMOND_SWORD"
    DEATHS: "SKULL_ITEM"
    GAMES_PLAYED: "BOOK"
    WINS: "NETHER_STAR"
    ELO: "BEACON"
    REROLLS: "PAPER"
  LEADERBOARD:
    KILLS: "DIAMOND_SWORD"
    DEATHS: "WATER_LILY"
    GAMES_PLAYED: "BOOK"
    WINS: "NETHER_STAR"
    ELO: "DIAMOND"
    REROLLS: "ITEM_FRAME"

 

lang.yml

LOADING_MESSAGE: 'World is loading..'

 

I recommend resetting the config files if you have issues!

 

2.23 - Changelog

WARNING: This update is in BETA, please be ready for many bug fix updates when they are reported. - Noodles

You will need to make a lobby and set the spawn before this update works. 

 

INSTALL INSTRUCTIONS:

Add new config items and remove the ones which are noted below. 

Please allow the server to start once, and generate the new uhc_lobby world file. You may then replace this file with your custom world (keep the world file name "uhc_lobby") or build a lobby in the world. You then can set the lobby with /setlobby. Restart and you are good to go! 

Changes

Added /leaderboard to open the leaderboard UI.

Added GUI titles to config.yml.

Added /setlobby [fate.setlobby]

Disabled /rl (/reload) to prevent users from corrupting data.

Kimrxz3.png

Removed /joinlobby command to prepare for new lobby system

Remade the whole plugin spawning system

The plugin will now spawn you in a lobby when the game starts you will be teleported to the arena.

Added option to disable state messages.

Removed random kit item.

Recoded timer system.

Recoded scatter system.

When the game is not started, the scoreboard will now show waiting.

eAJRLFG.png

Fixed world loading message causing errors.

Fixed being able to break blocks before the game began in some cases.

 

 

Config Changes (ADDED)

config.yml

GUITITLES:
  SCENARIOS: '&e&lVote for scenarios'
  STATS: '&aStats - %player%'
  LEADERBOARDS: '&bLeaderboards'
  
LOBBY:
  WORLDNAME: 'uhc_lobby'
NICE-LOCATION-FORMAT: '&7[&2{x}&7,&2{y}&7,&2{z}&7] &7(&a{world}&7)'
LOCATIONS:
  LOBBY:
    WORLD: 'uhc_lobby'
    COORDS: '100.498135353877935;100.0;100.54541245560267;100.0989;100.176207'
#When set to false, the "You can't do this in your state" message will be disabled.
NOTALLOWEDMESSAGE:
  ENABLED: true

Config Changes (REMOVED)

Please remove the following from your items.yml file

  KIT:
    MATERIAL: 'BEACON'
    DURABILITY: 1
    NAME: '&3Random kit'
    SLOT: 5
    LORE:
      - '&7Click to apply random kit'
    RIGHT_CLICK_COMMAND: ''
    ACTION: 'RANDOM_KIT'

2.24 - Changelog

Changes

Fixed players being teleported to spawn on death.

You can now enable/disable the kit receive message.

Fixed leave sound.

You can now enable/disable sounds.

Fixed join sound.

Added JoinMOTD.

Added enable/disable to JoinMOTD.

Added enable/disable for Join Messages.

Start message added to config.

Fixed fall damage.

Fixed nametags spamming.

You will now get the random kit when you scatter, not when the game starts.

Fixed scoreboard waiting time.

Config Changes (ADDED)

config.yml

SETTINGS:
  MAX_PLAYERS_PER_GAME: 30
  MIN_PLAYERS_TO_START: 6
  REBOOT_SECONDS: 30
  ALLOW_SPECTATORS: true
  RECEIVE_ELO_ON_WIN: 10
  RECEIVE_REROLLS_ON_WIN: 2
  PLAY_FIREWORK_ON_WIN: true
  RANDOM_KIT_ITEM: true
  RESTART_COMMAND: 'restart'
  JOIN_SOUND: 'ORB_PICKUP'
  JOINSOUNDENABLED: true
  LEAVE_SOUND: 'ORB_PICKUP'
  LEAVESOUNDENABLED: true
  BORDER_SHRINK_SOUND: 'CLICK'
  SHRINKSOUNDENABLED: true
  START_SOUND: 'ENDERDRAGON_GROWL'
  STARTSOUNDENABLED: true
  BORDER:
    BUILD_BIG_WALLS_ON_START: true
    SIZE: 130
    SHRINK_BY_BLOCKS: 100
    SHRINK_UNTIL: 10
    SHRINK_EVERY_MINUTES: 1
    GLASS_BORDER: true
    GLASS_BORDER_GLASS_DATA: 13
    BUILD_BEDROCK_WALLS: true

lang.yml

KITS:
  CREATED: '&eYou have &asuccessfully &ecreated a new kit with number &9#<kit_number>'
  DELETED: '&eYou have &asuccessfully &edeleted a kit with number &9#<kit_number>'
  LOADED: '&eKit number &9#<kit_number> &ehas been set to your inventory.'
  RECEIVED: '&eYou have received a random kit with number &9#<kit_number>&e.'
  ENABLED: true #Change this to false to disable the Received Message.
JOIN_MESSAGE: '&d<player> &fjoined the game. &7[&d<current_online>/<max_players>&7]'
JOINMESSAGE:
  ENABLED: true
LEAVE_MESSAGE: '&d<player> &fleft the game. &7[&d<current_online>/<max_players>&7]'
LEAVEMESSAGE:
  ENABLED: true
JOIN_MOTD: '&dWelcome to the UHC Meetup server! &fType /vote to vote for scenarios!'
JOINMOTD:
  ENABLED: true
GAMESTARTING: '&eGame starting in &f<time> &eseconds!'

2.25 - Changelog

Changes

Fixed some scatter things

Fixed being able to do damage to people when scattering

Added No Clean Messages to lang.yml

Config Changes (PLEASE ADD TO YOUR CONFIG)

lang.yml

NOCLEAN:
  MESSAGE: '&7<player> has &6NoClean &7for another &6<time> &7seconds.'
  REMOVECOOLDOWN: '&7Your &6NoClean &7has been removed since you hit &6<player>&7!'
  GAINED: '&7You have received &6NoClean &7for &6<time> &7seconds.'
  REMOVED: '&7Your &6NoClean &7has been removed.'

2.26 - Changelog

Changes

Added datasave message option to config.

 

Config Changes (PLEASE ADD TO YOUR CONFIG)

config.yml (Add under SETTINGS)

DATASAVEMESSAGE: true

It should look like this:

SETTINGS:
  MAX_PLAYERS_PER_GAME: 30
  MIN_PLAYERS_TO_START: 6
  REBOOT_SECONDS: 30
  ALLOW_SPECTATORS: true
  RECEIVE_ELO_ON_WIN: 10
  RECEIVE_REROLLS_ON_WIN: 2
  PLAY_FIREWORK_ON_WIN: true
  RANDOM_KIT_ITEM: true
  RESTART_COMMAND: 'restart'
  JOIN_SOUND: 'ORB_PICKUP'
  JOINSOUNDENABLED: true
  LEAVE_SOUND: 'ORB_PICKUP'
  LEAVESOUNDENABLED: true
  BORDER_SHRINK_SOUND: 'CLICK'
  SHRINKSOUNDENABLED: true
  START_SOUND: 'ENDERDRAGON_GROWL'
  STARTSOUNDENABLED: true
  DATASAVEMESSAGE: true

2.27 - Changelog

Changes

Removed "Teleporting to Map" at the request of users.

No clean prefix removed, it was added to the default lang.yml so users can change the message themselves.

Added sound toggle to config

Added reroll option to config.yml

 

Optional Config Changes

If you wish to still have the prefix please change this in your lang.yml

ORIGNAL:

NOCLEAN:
  MESSAGE: '&7<player> has &6NoClean &7for another &6<time> &7seconds.'
  REMOVECOOLDOWN: '&7Your &6NoClean &7has been removed since you hit &6<player>&7!'
  GAINED: '&7You have received &6NoClean &7for &6<time> &7seconds.'
  REMOVED: '&7Your &6NoClean &7has been removed.'

WITH PREFIX:

NOCLEAN:
  MESSAGE: '&7[&7NoClean&7] &7<player> has &6NoClean &7for another &6<time> &7seconds.'
  REMOVECOOLDOWN: '&7[&7NoClean&7] &7Your &6NoClean &7has been removed since you hit &6<player>&7!'
  GAINED: '&7[&7NoClean&7] &7You have received &6NoClean &7for &6<time> &7seconds.'
  REMOVED: '&7[&7NoClean&7] &7Your &6NoClean &7has been removed.'

 

Required Config Changes (PLEASE ADD TO YOUR CONFIG)

Add this to your scoreboard.yml file

#If the start countdown has not started, this will be displayed:
WAITING: 'Waiting..'

Please add this to your config.yml file

START_COUNTDOWN_SOUND_ENABLED: true
REROLL:
  ENABLED: true

 

If you are not sure where this needs to go, view the default config's here: https://wiki.bghddevelopment.com/books/fatemeetup/page/default-config-files

 

 

2.28 - Changelog

Changes

You can now for sure toggle the DATA_SAVED message.

Removed all GUI titles/items from items.yml and config.yml and made them into one file called inventory.yml.

Added inventory.yml

 

Required Config Changes

The new inventory.yml config file will generate!

GUITITLES:
  SCENARIOS: '&e&lVote for scenarios'
  STATS: '&aStats - %player%'
  LEADERBOARDS: '&bLeaderboards'
GUIS:
  STATS_GUI:
    KILLS: "DIAMOND_SWORD"
    DEATHS: "SKULL_ITEM"
    GAMES_PLAYED: "BOOK"
    WINS: "NETHER_STAR"
    ELO: "BEACON"
    REROLLS: "PAPER"
  LEADERBOARD:
    KILLS: "DIAMOND_SWORD"
    DEATHS: "WATER_LILY"
    GAMES_PLAYED: "BOOK"
    WINS: "NETHER_STAR"
    ELO: "DIAMOND"
    REROLLS: "ITEM_FRAME"
    KILLS-NAME: "Kills"
    DEATH-NAME: "Deaths"
    GAMES-PLAYED-NAME: "Games Played"
    WINS-NAME: "Wins"
    ELO-NAME: "Elo"
    REROLLS-NAME: "Rerolls"
STATS_ITEMS:
  KILLS: "&dKills&7:&e %amount%"
  DEATHS: "&dDeaths&7:&e %amount%"
  GAMES_PLAYED: "&dGames Played&7:&e %amount%"
  WINS: "&dWins&7:&e %amount%"
  ELO: "&eElo&7:&e %amount%"
  REROLLS: "&dRerolls&7:&e %amount%"
KITS_MENU_ITEMS:
  SAVE_KIT_ITEM:
    NAME: "&aSave Kit"
    LORE:
      - "&7Add new kit based on your"
      - "&7inventory and armor contents."
      - " "
      - "&7If you choose this option new kit"
      - "&7will be saved with the number &9%new-amount%"

If you wish to remove the old items/inventory titles from the other configs, feel free to view the default configs below.

If you are not sure where this needs to go, view the default config's here: https://wiki.bghddevelopment.com/books/fatemeetup/page/default-config-files

 

 

2.29 - Fixes

Changes

Fixed errors being caused by the new inventory.yml file (BUGFIX)

Fixes to stop errors (BUGFIX)

 

Required Config Changes

None

If you are not sure where this needs to go, view the default config's here: https://wiki.bghddevelopment.com/books/fatemeetup/page/default-config-files