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scoreboard-layout.yml

WHILE-LOADING-CHUNKS:
  - '&7&m--------------------------------'
  - '&7Completed&7: &f{completed}%'
  - '&7Chunks loaded&7: &f{chunksLoaded}'
  - '&7Chunks total&7: &f{chunksTotal}'
  - '&7Free memory&7: &f{freeMemory}'
  - '&7&m--------------------------------'
WHILE-FROZEN:
  - '&7&m--------------------------------'
  - '&4&lYou''re currently frozen.'
  - '&aJoin our ts server&7:'
  - '&fts.example.com'
  - '&7&m--------------------------------'
WHILE-IN-PRACTICE:
  - '&7&m--------------------------------'
  - '&aKills&7: &f{pkills}'
  - '&aGameType&7: &f{teams}'
  - '&aOnline&7: &f{online}'
  - '{autoStart}'
  - '&7&m--------------------------------'
DEFAULT:
  TITLE: '&a&lFate &7| &fUHC'
  LOBBY-WITH-AUTO-START:
    - '&7&m--------------------------------'
    - '&aOnline&7: &f{online}/{max}'
    - ''
    - '&aBorder&7: &f{border}'
    - '&aType&7: &f{teams}'
    - ''
    - '&aStarting in&7: &f{autoStartTime}'
    - ''
    - '&aGamemodes&7:'
    - '{scenarios}'
    - '&7&m--------------------------------'
  LOBBY-WITHOUT-AUTO-START:
    - '&7&m--------------------------------'
    - '&aOnline&7: &f{online}/{max}'
    - ''
    - '&aBorder&7: &f{border}'
    - '&aType&7: &f{teams}'
    - ''
    - '&cThis game isn''t scheduled!'
    - ''
    - '&aGamemodes&7:'
    - '{scenarios}'
    - '&7&m--------------------------------'
  SCATTERING:
    - '&7&m--------------------------------'
    - '&a&lScattering players'
    - ''
    - '&aTime Left&7: &f{timeLeft}'
    - ''
    - '&aScattering&7: &f{scattering} players'
    - '&aScattered&7: &f{scattered} players'
    - '&7&m--------------------------------'
  SCATTERING-FINAL-COUNTDOWN:
    - '&7&m--------------------------------'
    - '&a&lAll players scattered!'
    - ''
    - '&aScattered&7: &f{scattered} players'
    - '&aStarting in&7: &f{finalCountdown}'
    - '&7&m--------------------------------'
  GAME-FFA:
    - '&7&m--------------------------------'
    - '&aGame Time&7: &f{gameTime}'
    - '&aRemaining&7: &f{alivePlayers}/{startCount}'
    - '&aBorder&7: &f{border} {borderInfo}'
    - '&aKills&7: &f{kills}'
    - '{finalHeal}'
    - '{gracePeriod}'
    - '{noClean}'
    - '{reboot}'
    - '&7&m--------------------------------'
  GAME-TEAMS:
    - '&7&m--------------------------------'
    - '&aGame Time&7: &f{gameTime}'
    - '&aRemaining&7: &f{alivePlayers}/{startCount}'
    - '&aBorder&7: &f{border} {borderInfo}'
    - '{finalHeal}'
    - '{gracePeriod}'
    - '&7&m-----------------------'
    - '&aKills&7: &f{kills}'
    - '&aTeam Kills&7: &f{teamKills}'
    - '&aTeams Alive&7: &f{teamsAlive}'
    - '{moles}'
    - '{noClean}'
    - '{reboot}'
    - '&7&m--------------------------------'
VARIABLES:
  SCENARIO-FORMAT:
    EMPTY: ' &7- &cNone'
    ELSE: ' &7- &e{scenarioName}'
  AUTO-START: '&aStarting in&7: &f{time}...'
  NO-CLEAN: '&aInvincibility&7: &c{seconds}s'
  REBOOT: '&4&lReboot&7: &f{time}'
  HOST: '&aHost&7: &f{host}'
  FINAL-HEAL: '&aFinal Heal&7: &f{time}'
  GRACE-PERIOD: '&aGrace Period&7: &f{time}'
  MOLES-ALIVE: '&aMoles Alive&7: &f{amount}'
  SCATTER: '&aScattered&7: &f{scattered} &aRemaining&7: &f{scattering}'